#include "keyboard.h" #include #include #include namespace System{ namespace Input{ Uint8* keys; bool KeyDown(int key) { return (bool)keys[key]; } void KeyRepeat(int delay, int interval){ SDL_EnableKeyRepeat(delay, interval); } bool InitializeKeyboard(){ SDL_EnableUNICODE(1); // Enable unicodezorz } void UpdateKeyboard(){ keys = SDL_GetKeyState(NULL); } } }